Lately I seem to be pulling material from my mental archives; I hope you can stand to read another one.
I used to have a boss who was a tough nut to crack. He didn’t suffer fools, and thankfully I caught on quickly. Some of the most valuable lessons I have learned in my career came from him.
For example, when I had a problem to solve or a question to answer, you can be sure that if I went into his office and asked what to do, he’d send me off to run a pile of reports and create a couple of spreadsheets. If, however, I presented the problem and suggested a solution, I would ALWAYS walk out of his office with an answer. Sometimes it was the one I proposed, sometimes it would be something else. Either way, I could move forward.
While I realize he was subtly teaching me the value of taking initiative (yes, Don, I was on to you), he taught me something else even more valuable. He taught me that people are often more productive when they are given a starting point. Once they have either context or boundaries, they have a springboard for decision-making.
I see this all the time with my creative team. Someone will come to one of them and request a new design. The designer will ask a lot of questions in order to determine a direction. In many cases, the requestor doesn’t give much guidance, so the designer is left to his creative devices and eventually offers up a fabulous draft. Except the requestor doesn’t like it. All of a sudden, he knows exactly what will work and what won’t, and the mark-up he returns is practically bleeding red ink. Thankfully, the best designers realize this is part of the process. Most people need help visualizing possible outcomes; as soon as they have something to compare, they are off and running.
The next time you need an answer, suggest something. You’ll be moving forward in no time.
Excellent. This point can’t be made enough.